Striker

Added into the game on September 7th, 2015.

This hero uses the New System.

 Abilities

  Z

  X-Strike

Basic attacks apply X-Strike for 20 seconds.

Does not stack.

If the Striker is within 10 range of an affected unit, 30 health is restored every 5 seconds.

Dealing damage to an enemy with X-Strike applies a stacking buff to the Striker.

Each stack increases health, attack and movement speed by 1% for 60 seconds.

</li>Stack up to 40 times.

</li></ul>

<h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> F

<p data-rte-fromparser="true" data-rte-filler="true"> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Warp

<p data-rte-fromparser="true">Max charges: 5

<p data-rte-fromparser="true" data-rte-empty-lines-before="1">Range: ?

<ul>Cost: 5 Energy

</li>Charge Cooldown: 15

</li>The Striker instantly moves to the target location.

</li></ul>

<h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Q

<p data-rte-fromparser="true" data-rte-filler="true"> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Quicken

<ul>Active

</li>Cost: 25 Energy

</li>Cooldown: 3 Seconds

</li>Increases attack speed by 25% and health regeneration by .5 for 20 seconds.

</li>Stacks up to 8 times.

</li></ul>

<h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> W

<p data-rte-fromparser="true" data-rte-filler="true"> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Rush

<ul>Active

</li>Cost: 20 Energy

</li>Cooldown: 25 Seconds

</li>Become invulnerable and quickly move towards the target location. Deals up to 225 damage to nearby enemies and stuns them for 1 second.

</li></ul>

<h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> E

<p data-rte-fromparser="true" data-rte-filler="true"> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Fatal Strike

<ul>Active

</li>Cost: 20 Energy

</li><li data-rte-spaces-before="1">Cooldown: 60 Seconds

</li><li data-rte-spaces-before="1">After 3 seconds the Striker teleports to the target to the target enemy dealing 1000 damage.

</li><li data-rte-spaces-before="1">If the target is killed, 100% health is restored for the Striker.

</li></ul>

<h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> R

<p data-rte-fromparser="true" data-rte-filler="true"> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Redirection

<ul><li data-rte-spaces-before="1">Active

</li><li data-rte-spaces-before="1">Cost: 10 Energy

</li><li data-rte-spaces-before="1">Charge Cooldown: 120 Seconds

</li><li data-rte-spaces-before="1">For 30 seconds damage received by the Striker is reduced by 50%.

</li><li data-rte-spaces-before="1">Allies within a radius of 10 are immune to damage.

</li><li data-rte-spaces-before="1"><u data-rte-washtml="1">Holds up to 2 charges, recharges every 120 seconds.

</li></ul>

<h3 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> T

<p data-rte-fromparser="true" data-rte-filler="true"> <h4 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Storm Strike

<ul><li data-rte-spaces-before="1">Active

</li><li data-rte-spaces-before="1">Cost: 10 Energy

</li><li data-rte-spaces-before="1">Charge Cooldown: 60 Seconds

</li><li data-rte-spaces-before="1">Teleport to and attack nearby enemies up to 30 times.

</li></ul>

<h2 data-rte-spaces-before="1" data-rte-spaces-after="1" data-rte-empty-lines-before="1"> Perks

<p data-rte-fromparser="true">