Hunter

Hunter Abilities= Hunter currently utilizes the Perk System.


 * -|Predator Abilities=

On the first day, Grunty created the universe. On the second day, Grunty gave birth to all living things, Zerg and heroes alike. On the third day, Grunty created chicken. His favorite creation was the chicken. Basics One player commands the Hunter and Predator.
 * -|Perks=
 * -|Lore=
 * -|Tips=

Playstyle Bomb focused Perks: Trapmaster (10), Minefield (15) Strength: Dealing damage while backing away from the Zerg. There needs to be a direction to retreat, so does not work well if Hunter is surrounded. The general cycle: back up with Hunter, place G-4 Cluster Bomb while distracting the Zerg with Predator, back up with Predator and lead Zerg into the G-4 Cluster Bomb. Repeat.

Predator focused Perks: Sick 'em (5), Bloodthirst (10), Unleash the Hounds (15) Strengths: Playing as a tank.

Triple Tap focused Perks: Lethal Shot (5), Energy Tap (15), Marksmanship (20), Marked for Death (25) Strengths: Focused burst damage. Can deal high burst damage to bosses with Hunter's Mark is used with two charges of Triple Tap. At level 25, it is also possible to get Quadruple Tap instead of Marked for Death, but Marked for Death deals higher burst damage.

Auto attack focused Perks: I Hunt Alone (5), I am the Beast (10), Unleash the Hounds (15), Kill Frenzy (30) Strengths: High single target damage. Compared with Triple Tap, deals more overall damage. However, since most of the damage comes from using Kill Command on the Hunter, the Hunter cannot be commanded to focus specific targets.

Advanced Tips Keep the Hunter and Predator on separate hotkeys.